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 24 hour IIC

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Auseptcyin

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PostSubject: 24 hour IIC    3/19/2014, 6:42 pm

Outside of combat situations, can we have a 24 hour posting window in the social topics for this event? Honestly the absence of some people for whatever reason and when they're not actually directly interacting with anyone yet.


So yeah.

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PostSubject: Re: 24 hour IIC    3/20/2014, 12:19 pm

I'm pretty sure you're not forced to wait for someone unless it is a combat topic.

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Odd
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PostSubject: Re: 24 hour IIC    3/20/2014, 4:18 pm

I can't really think of any occasion in roleplaying where you could skip someone though, as there's still posting order and such, even in social topics. Given that any topic could turn into a combat topic at any time, I kind of see why you can't just skip someone; but I do agree that the posting time for social topics could possibly be lowered down to 24 hours, though, if a topic even had a single attack, then it would have to be put back at 48 hours just for the sake of fairness and such. For the event the time for everything should definitely be 24 hours, as it's not even IC, and it's more of a thing that you do for fun or to gain little extra things, and thus you shouldn't get a lot of time to stall, as that hinders the flow of the event, and it's pointless for an event anyways.

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